Class GraphEditMinimap

Namespace
Forma
Assembly
Forma.dll

Minimap overlay for a GraphEdit; its bounds can be driven by graph-node positions.

public sealed class GraphEditMinimap : Control, IAddChild<Control>, IAddChild, INotifyPropertyChanged
Inheritance
GraphEditMinimap
Implements
Inherited Members

Constructors

GraphEditMinimap()

public GraphEditMinimap()

Properties

Graph

public GraphEdit Graph { get; set; }

Property Value

GraphEdit

NodeColor

public Color NodeColor { get; set; }

Property Value

Color

ViewportColor

public Color ViewportColor { get; set; }

Property Value

Color

Methods

GetCameraBounds()

Screen-space camera rectangle, equivalent to Godot's GraphEditMinimap::get_camera_rect().

public Rectangle GetCameraBounds()

Returns

Rectangle

GetConnectionLineColors(GraphConnection, Theme)

public (Color From, Color To) GetConnectionLineColors(GraphConnection connection, Theme theme)

Parameters

connection GraphConnection
theme Theme

Returns

(Color From, Color To)

GetConnectionLinePoints(GraphConnection)

public IReadOnlyList<Vector2> GetConnectionLinePoints(GraphConnection connection)

Parameters

connection GraphConnection

Returns

IReadOnlyList<Vector2>

GetMinimumSize()

public override Vector2 GetMinimumSize()

Returns

Vector2

GetNodeBounds(GraphNode)

public Rectangle GetNodeBounds(GraphNode node)

Parameters

node GraphNode

Returns

Rectangle

GetResizeHandleBounds()

Screen-space bounds of Godot's top-left minimap resize handle.

public Rectangle GetResizeHandleBounds()

Returns

Rectangle

MapGraphPoint(Vector2)

public Vector2 MapGraphPoint(Vector2 graphPoint)

Parameters

graphPoint Vector2

Returns

Vector2